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[Lou][2.0.20] Gate unnecessarily collides with curved rail using super force building

Posted: Thu Nov 21, 2024 12:34 pm
by ElderAxe
Curved Rails:


Curved Rails with walls:


This is when i place a wall with gate blueprint over a 4-way intersection with normal placing. Everything is normal in this case.
Screenshot 2024-11-21 153020.png
Screenshot 2024-11-21 153020.png (187.44 KiB) Viewed 1312 times

When I place the same blueprint with super-force mode, It removes the curved rails
Screenshot 2024-11-21 153037.png
Screenshot 2024-11-21 153037.png (172.76 KiB) Viewed 1312 times

And the final status becomes this:
Screenshot 2024-11-21 153153.png
Screenshot 2024-11-21 153153.png (164.45 KiB) Viewed 1312 times

These curved rails end up just before the wall and are also exist on the blueprint I place. So ıt shouldn't delete them.

Re: [2.0.20] Gate unnecessarily collides with curved rail using super force building

Posted: Sat Nov 23, 2024 8:43 pm
by eugenekay
I previously reported that curved-rail hitboxes changed from 1.1 to 2.0. 116779

Re: [Lou][2.0.20] Gate unnecessarily collides with curved rail using super force building

Posted: Tue May 20, 2025 12:28 pm
by Lou
Thank you for the report. TLDR: fixed for 2.0.52

Re: [Lou][2.0.20] Gate unnecessarily collides with curved rail using super force building

Posted: Tue May 20, 2025 12:41 pm
by Lou
To expand:

when superforcing wall-connectables, we induce deconstructions in bit larger bounding box than the new entity's bounding box to account for potential future expansions of the entity (if it will get neighbours). In the described case, that wouldn't really be an issue and is common enough, that I added an exception for this rule.
eugenekay wrote: Sat Nov 23, 2024 8:43 pm I previously reported that curved-rail hitboxes changed from 1.1 to 2.0. 116779
That is indeed the same case. That being said, it is a bit less critical case and I was worried about adding walls to the exception as well, although now I am reconsidering it...

Re: [Lou][2.0.20] Gate unnecessarily collides with curved rail using super force building

Posted: Wed May 21, 2025 10:38 am
by Lou
Extended the exception for walls as well, so 116779 should be also fixed