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Construction Robot deconstructing Roboport

Posted: Tue May 12, 2015 5:15 pm
by Seru
Not really a bug, but seems like unintended behaviour.

When sheduling your only roboport to be deconstructed, once picked up by a robot, all robots instantly stop.
And currently there's no way to pick up the roboport from the stopped robots while they are over a minable field without mining the field completely.

To fix, deconstructing roboports in a zone not covered by another roboport should be forbidden, or robots should have enough energy to fly to a storage chest still when not empty, even outside of covered range, or robots should have a higher priority than the mining field they're in front of.

Alright, my 555 seconds of crafting a new roboport are over, so my bug report ends here.

Re: Construction Robot deconstructing Roboport

Posted: Tue May 12, 2015 9:13 pm
by DaveMcW
I see problems with all of those fixes.

My fix would simply be not allow a construction robot to pick up the last roboport on the map.

Re: Construction Robot deconstructing Roboport

Posted: Fri May 29, 2015 9:26 am
by DevilXD
I see two options:
- make it so that the Roboport is deconstructed last, after all other things are done deconstructing
- or just exclude the Roboport from being marked by a selection and you can mark it individually by a single click with Deconstruction thing

Re: Construction Robot deconstructing Roboport

Posted: Fri Jun 26, 2015 3:27 pm
by kovarex
Sorry, but I feel like the fixes wouldn't make things easier, so I'm moving it to won't fix.