[2.0.20] Visual glitch with Nauvis cliffs and belt
Posted: Wed Nov 20, 2024 6:10 am
Steps to reproduce:
- create fresh Space Age 2.0.20 world with default settings and seed 1622586804
- travel to -340 -54
- craft and place a transport belt
- remove it
- craft and place a wooden chest
Expected:
- both entities cover up the cliff tile ... graphic ... thing.
Actual:
- the transport belt is below the cliff, which looks clunky
- the wooden chest is okay
Addendum:
I used only transport belt/chest because they are craftable in the first moments of a game.
I have attached a world save. See also various 'tile'-related debug settings I enabled for the area.
- create fresh Space Age 2.0.20 world with default settings and seed 1622586804
- travel to -340 -54
- craft and place a transport belt
- remove it
- craft and place a wooden chest
Expected:
- both entities cover up the cliff tile ... graphic ... thing.
Actual:
- the transport belt is below the cliff, which looks clunky
- the wooden chest is okay
Addendum:
I used only transport belt/chest because they are craftable in the first moments of a game.
I have attached a world save. See also various 'tile'-related debug settings I enabled for the area.