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If input starved spaceships never auto leave

Posted: Mon Nov 18, 2024 11:11 pm
by nuhll
Input starved like you cant build rockets fast enough and request large amounts.

Ive set it up correct, but if you input starved on rockets, the spaceship never leaves, thats a bug. If its set to leave after xxx, is not working. Everything is green, but the ship NEVER leaves.

basically you can just use your space ship in manual mode, its impossible to have it leave under any situation (automatic). (if not enough materials to build rocket or not enough materials to deliver to space)

:arrow: Please make it so that e.g. leave after XXX is always obeyd.

:idea: Example train... the train also wouldnt wait infinite just because one arm is swinging back and forth, it will leave after its given time.

:idea: :idea: :idea: When rockets request stuff, and ship is leaving because of "leave after ....", they could simply stop the request and throw the rest back to the logistic network. :idea: :idea: :idea:

Re: If input starved spaceships cant leave

Posted: Tue Nov 19, 2024 4:40 pm
by kenmras
Hello, Can you take a minute to update your bug report with the correct formatting?

viewtopic.php?f=7&t=3638
Thanks!

Re: If input starved spaceships cant leave

Posted: Tue Nov 19, 2024 4:56 pm
by nknk
Something similar happened to be. On my side, it was because I had a request group with the same item twice ; with different qualities.
Removing the "duplicate", and adding it in a separate group solved it.

FYI ; you can add the same item twice with different qualities in a group by using the ghosts maker in remote view ; or by editing a group in a constant combinator.

Re: If input starved spaceships cant leave

Posted: Fri Nov 22, 2024 9:44 am
by nuhll
kenmras wrote: Tue Nov 19, 2024 4:40 pm Hello, Can you take a minute to update your bug report with the correct formatting?

viewtopic.php?f=7&t=3638
Thanks!
no

Re: If input starved spaceships cant leave

Posted: Fri Nov 22, 2024 9:45 am
by nuhll
nknk wrote: Tue Nov 19, 2024 4:56 pm Something similar happened to be. On my side, it was because I had a request group with the same item twice ; with different qualities.
Removing the "duplicate", and adding it in a separate group solved it.

FYI ; you can add the same item twice with different qualities in a group by using the ghosts maker in remote view ; or by editing a group in a constant combinator.
That has nothing to do with my bug request, make a separate post.

Re: If input starved spaceships never auto leave

Posted: Fri Nov 22, 2024 9:58 am
by nuhll
latest update seems to be better, i saw atleast 1 or 2 automatic runs, but still, it doesnt obey the limit of "f... leave after 120seconds"....

Re: If input starved spaceships never auto leave

Posted: Sat Nov 23, 2024 2:53 pm
by nuhll
Factorio 2.0.20 (build 80511, win64, steam, space-age)
I can confirm the bug still is there. we could merge these threads maybe?
viewtopic.php?f=11&t=121870&p=644422#p644422