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[Klonan] [2.0.20] Crash related to cargo pod (CargoPod::tryReserveArrivingHatch)
Posted: Mon Nov 18, 2024 4:40 pm
by Vick0527
The crash appears to be perfectly consistent, occurring ~30 seconds after loading this autosave and doing nothing
https://drive.google.com/file/d/1jfDBf8 ... drive_link
Also addresses: CargoStation::getRandomAvailableHatch
Re: [Klonan] [2.0.20] Cargo pod related(?) SIGSEGV crash
Posted: Mon Nov 18, 2024 5:49 pm
by Klonan
Hello,
The crash seems to be relate to the hub on this platform holding onto an invalid/empty hatch,
Do you know if you did anything strange or out of the ordinary with this platform?
- 11-18-2024, 18-49-18.png (3.38 MiB) Viewed 1338 times
Re: [Klonan] [2.0.20] Crash related to cargo pod (CargoPod::tryReserveArrivingHatch)
Posted: Mon Nov 18, 2024 7:12 pm
by Vick0527
I do know I worked on some of it in the map editor, can't think of anything abnormal beyond that
Re: [Klonan] [2.0.20] Crash related to cargo pod (CargoPod::tryReserveArrivingHatch)
Posted: Mon Nov 18, 2024 8:10 pm
by Klonan
Vick0527 wrote: Mon Nov 18, 2024 7:12 pm
I do know I worked on some of it in the map editor, can't think of anything abnormal beyond that
Thanks, looks like it is related to using super force building/deconstruction planner in editor mode destroying the cargo bays
I am working on a fix for it,
If you want to keep playing, just destroy that platform and make a new one (take a blueprint in editor mode or such)
Re: [Klonan] [2.0.20] Crash related to cargo pod (CargoPod::tryReserveArrivingHatch)
Posted: Mon Nov 18, 2024 8:19 pm
by Vick0527
Awesome
I did end up destroying and copying that platform after you mentioned it likely being the cause, thank you
Re: [Klonan] [2.0.20] Crash related to cargo pod (CargoPod::tryReserveArrivingHatch)
Posted: Tue Nov 19, 2024 8:56 am
by Klonan
This is now fixed for the next release