Type: Mod
Name: SlowMo
Description: Adds slower machines to the game, because why not?
License: MIT
Version: 0.1.1
Release: 8/31/16 (August 31st, 2016)
Updated: 2/26/17 (February 26th, 2017)
Tested-With-Factorio-Version: 0.14.22
Category: New Items, Entities, and Extensions
Tags: Slow, Machines, Old
0.14 Download: Dropbox or the portal
Github: SlowMo
Long description
I got bored, so I made slower stuff!
Includes a slower inserter, electric drill, assembling machine, axe, and belt!
Most things are roughly half-speed from the basic items.
This mod is not complete and it's more of a side-project for me, so not a top priority.
Pictures
(Electric furnace and substation not included)
Version history
0.1.1 - General fixes; should no longer require unzipping to function. 0.1.0 - I forgot to make locale files 0.0.9 - Rerelease, made from scratch.
Known Issues
Nothing so far
Re: [11.21+] SlowMo - Slower Belts!
Posted: Sun May 10, 2015 7:08 am
by Koub
Hi FTFY .
If you wan the spoiler work as you want to, I advise you to use the spoiler= tag, with a description.
Re: [11.21+] SlowMo - Slower Belts!
Posted: Sun May 10, 2015 7:09 am
by Thomasnotused
Koub wrote:Hi FIFY .
If you wan the spoiler work as you want to, I advise you to use the spoiler= tag, with a description.
Oh, thank you, I have no idea how forums work. This is probably the only time I've ever really used one.
Re: [11.21+] SlowMo - Slower Belts!
Posted: Sun May 10, 2015 7:24 am
by ssilk
I'm a bit curious: What was the background/reason to make this?
Re: [11.21+] SlowMo - Slower Belts!
Posted: Sun May 10, 2015 7:25 am
by Thomasnotused
ssilk wrote:I'm a bit curious: What was the background/reason to make this?
Because I was bored
Re: [11.21+] SlowMo - Slower Belts! 0.0.2
Posted: Sun May 10, 2015 8:27 am
by Thomasnotused
Fixed the graphics a bit, but the belts are still a bit jumpy:
Re: [11.21+] SlowMo - Slower Belts! 0.0.4
Posted: Tue May 12, 2015 11:24 pm
by MiniMe943
I have no clue what I'd ever need this for, but I love how absurd it is. It's nice seeing such an unconventional mod. Keep it up.
Re: [11.21+] SlowMo - Slower Belts! 0.0.4
Posted: Tue May 12, 2015 11:29 pm
by Thomasnotused
MiniMe943 wrote:I have no clue what I'd ever need this for, but I love how absurd it is. It's nice seeing such an unconventional mod. Keep it up.
Thanks
I knew someone would appreciate absurdity!
Re: [11.21+] SlowMo - Slower Belts! 0.0.4
Posted: Wed May 13, 2015 3:12 am
by SHiRKiT
Well if you make them cheaper it kinda makes sense to build them.
Re: [11.21+] SlowMo - Slower Belts! 0.0.4
Posted: Wed May 13, 2015 7:57 am
by aklesey1
Maybe somebody knows interesting mod on the splitter that splitting the flows from 2 parts to the greater number of flows?
Dfault splitter have 2 sections for 2 flows, is it possible to make 3-flow splitter?
Re: [11.21+] SlowMo - Slower Belts! 0.0.4
Posted: Wed May 13, 2015 9:48 pm
by Thomasnotused
SHiRKiT wrote:Well if you make them cheaper it kinda makes sense to build them.
Thought I had already put out a rebalancing patch... thanks for telling me I didn't
Re: [11.21+] SlowMo - Slower Belts! 0.0.4
Posted: Wed May 13, 2015 9:49 pm
by Thomasnotused
aklesey1 wrote:Maybe somebody knows interesting mod on the splitter that splitting the flows from 2 parts to the greater number of flows?
Dfault splitter have 2 sections for 2 flows, is it possible to make 3-flow splitter?
aklesey1 wrote:Maybe somebody knows interesting mod on the splitter that splitting the flows from 2 parts to the greater number of flows?
Dfault splitter have 2 sections for 2 flows, is it possible to make 3-flow splitter?
A three way splitter? That's a good idea... although the fact that this hasn't been made already gives me the impression that it's impossible/really difficult. Because as simple as it sounds, if it were truly that easy of a mod, I feel like it would've been done already.
I don't know, but I'd like to hear a modder's take on this.
EDIT: Those smart splitters work side by side? Oh, then maybe it is easy and I just don't know what I'm talking about. It's probably that.
Re: [11.21+] SlowMo - Slower Stuff! 0.0.6
Posted: Sat May 16, 2015 2:38 am
by Thomasnotused
0.0.6 Update
-Added slow train (try to get away from the biters now!)
-Added slow mining drill (sometimes you just want to make the patch last a while)
-Added slow furnaces (both steel and electric)
-Added slow modules, slow down existing machines!
-Added a slow tool! Now take even longer to get stuff done!
-Redid graphics (I found the recolor tool in paint.net)
Re: [11.21+] SlowMo - Slower Stuff! 0.0.6
Posted: Sat May 16, 2015 2:41 am
by MiniMe943
SuicidalKid wrote:0.0.6 Update
-Added slow train (try to get away from the biters now!)
-Added slow mining drill (sometimes you just want to make the patch last a while)
-Added slow furnaces (both steel and electric)
-Added slow modules, slow down existing machines!
-Added a slow tool! Now take even longer to get stuff done!
-Redid graphics (I found the recolor tool in paint.net)
Very interesting stuff, the slow module might be useful for something, and I know for sure I could use a slow mining drill for patches of coal that I don't need a ton of at once.
Re: [11.21+] SlowMo - Slower Stuff! 0.0.6
Posted: Fri May 22, 2015 1:22 am
by Wyrm
Er... the dull axe is actually faster than the iron axe (Mining power 3 vs. Mining power 2.5). You might want to fix that.
I recommend a mining power of < 1 — yes, that does mean that it's slower than doing it by hand.
Re: [11.21+] SlowMo - Slower Stuff! 0.0.6
Posted: Fri May 22, 2015 1:44 am
by Trev_lite
how does mining power work? i thought mining speed controlled how fast something was mined?
Re: [11.21+] SlowMo - Slower Stuff! 0.0.6
Posted: Fri May 22, 2015 6:36 pm
by Thomasnotused
Wyrm wrote:Er... the dull axe is actually faster than the iron axe (Mining power 3 vs. Mining power 2.5). You might want to fix that.
I recommend a mining power of < 1 — yes, that does mean that it's slower than doing it by hand.
Oh, derp on my part, will get to fixing that
Trev_lite wrote:how does mining power work? i thought mining speed controlled how fast something was mined?
Did I affect mining power? I must've forgotten... will fix!
Re: [0.14.1] SlowMo - Slower Stuff! 0.1.0
Posted: Wed Aug 31, 2016 3:25 pm
by Thomasnotused
Man, I forgot about this mod! I've just updated it to 0.14, even though it's been a while.