[2.0.15] Decider combinator [each = 'carbonic asteroid chunk'] clause matches inserter signal
Posted: Fri Nov 15, 2024 9:01 pm
I wired up a decider combinator to eject surplus items from my space platform. It should pass on all input signals from the hub that satisfy two conditions. The first condition is [each = item] and the second condition is [item > some_limit]. I connected a few of these AND clauses by OR conditions to account for different items. This works perfectly fine for carbon, iron, ice and metallic asteroid chunks but fails for carbonic asteroid chunk. For some reason the AND clause for carbonic asteroid chunks matches both long and fast inserters but nothing else i have in the hub. I attached a screenshot that illustrates the problem. I also added a savegame where I used /game.tick_paused and /editor command while the potential bug occured.