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IDEA: Damage Threshold before warning is shown

Posted: Fri Nov 15, 2024 9:21 am
by matrium
Hey,

first: I love this game to hell. The amount of QOL is insane and makes most builders unplayable for me now.

One thing that is slightly annoying for me personally is all the "buildings are getting damaged" warnings, especially on Gleba where it is hard to prevent damage due to high range on enemies. It's a bit annoying to panic, only to realize that something took like 5 damage.

I think what would greatly improve the value of these messages is if we could have a way to set a threshold for it. If I could set this hypothetical threshold to 50% the game could only show combat warnings when something was damaged below 50%. This would reduce the damage message by 99% and only show me the messages that actually require my attention.