[2.0.18] operable affects rotatable
Posted: Fri Nov 15, 2024 1:43 am
I have a mod that uses a modified constant combinator. I don't want it to be able to open its GUI but the entity should still be rotatable.
The "not open the GUI" now works fine, however when pressing "R", now I get
If operable is true, the entity rotates just fine.
operable true/false should not affect rotation of the entity.
The "not open the GUI" now works fine, however when pressing "R", now I get
If operable is true, the entity rotates just fine.
operable true/false should not affect rotation of the entity.