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[2.0.15] Stompers do not take damage from land mines when attacking
Posted: Tue Nov 12, 2024 1:06 am
by ChefOfRamen
Stompers don't seem to be affected by land mines in attack mode. They just destroy the mines and don't take any damage. Strangely, they appear to interact with land mines properly when they're not attacking anything and just walking around.
Re: [2.0.15] Stompers do not take damage from land mines when attacking
Posted: Wed Apr 30, 2025 2:27 pm
by Rseding91
Thanks for the report. The issue was: the legs would apply damage when they hit the ground - killing the landmines - but the landmines never had a chance to explode.
I've changed landmines so if they're killed they explode as if set off by something being nearby.
Re: [2.0.15] Stompers do not take damage from land mines when attacking
Posted: Thu May 08, 2025 4:12 pm
by DataCpt
Rseding91 wrote: Wed Apr 30, 2025 2:27 pm
I've changed landmines so if they're killed they explode as if set off by something being nearby.
Would this affect the behaviour of landmines with their action's force set to hit all instead of enemy?
Right now you can have landmines destroy friendly entities (including other landmines) without causing a chain reaction and it's kinda neat.
Re: [2.0.15] Stompers do not take damage from land mines when attacking
Posted: Mon May 12, 2025 6:53 pm
by HeliGungir
Wasn't this the intended behavior? So that Land Mines are ineffective against Stompers? And so that Biters and Spitters can kill recently-placed Land Mines without blowing themselves up?
That deployment period was the only real downside Land Mines had, the only reason speedrunners and deathworld+ players use Flamethrower Turrets in hot spots instead of just relying on Land Mines for everything.
Re: [2.0.15] Stompers do not take damage from land mines when attacking
Posted: Mon May 12, 2025 7:03 pm
by Bilka
HeliGungir wrote: Mon May 12, 2025 6:53 pm
Wasn't this the intended behavior? So that Land Mines are ineffective against Stompers? And so that Biters and Spitters can kill recently-placed Land Mines without blowing themselves up?
That deployment period was the only real downside Land Mines had, the only reason speedrunners and deathworld+ players use Flamethrower Turrets in hot spots instead of just relying on Land Mines for everything.
The mines still do not explode if destroyed during the deployment period. They will only explode on destruction once they are armed. When they are armed, they are invisible to enemies, so this change should mostly affect stompers and mines killed by some area of effect damage.
Re: [2.0.15] Stompers do not take damage from land mines when attacking
Posted: Mon May 12, 2025 7:19 pm
by HeliGungir
Bilka wrote: Mon May 12, 2025 7:03 pmThe mines still do not explode if destroyed during the deployment period. They will only explode on destruction once they are armed.
Ah, that is good.
I thought Stompers were intentionally resilient/immune to Land Mines and that the "bug" was how they
didn't destroy Land Mines when en-route to a distant target, but apparently not.
Re: [2.0.15] Stompers do not take damage from land mines when attacking
Posted: Tue May 13, 2025 12:47 am
by splee
Rseding91 wrote: Wed Apr 30, 2025 2:27 pm
the (stomper) legs would apply damage when they hit the ground - killing the landmines - but the landmines never had a chance to explode.
Oh I thought this was a deliberate design decision. Stompers gonna get less interesting if they're vulnerable to all the same combat tools.