[2.0.15] Crash loading save "force.getIndex() - 1u < this->activeNeighbourForces.size() was not true"
Posted: Sun Nov 10, 2024 8:39 pm
1. I tried to load my save through both through the button at the top and the load save menu.
2. The game crashed
3. I expected my save to open and the game to not crash.
4. Always with this particular save. Other saves, such as my blueprinting/planning save, appears to be fine. No crashes when starting a new game either.
I haven't done anything particular to break the game that I know about. I can't load my current save on the newest stable and experimental versions. I am still able to open the save on the previous version 2.0.14. Playing with only the Space Age DLC, no additional mods.
I don't know how to replicate this with a fresh save so I've uploaded my actual world save along with the log.
Edit: The above was done using a Windows computer. I also tried on a macbook and also experienced it crash there.
2. The game crashed
3. I expected my save to open and the game to not crash.
4. Always with this particular save. Other saves, such as my blueprinting/planning save, appears to be fine. No crashes when starting a new game either.
I haven't done anything particular to break the game that I know about. I can't load my current save on the newest stable and experimental versions. I am still able to open the save on the previous version 2.0.14. Playing with only the Space Age DLC, no additional mods.
I don't know how to replicate this with a fresh save so I've uploaded my actual world save along with the log.
Edit: The above was done using a Windows computer. I also tried on a macbook and also experienced it crash there.