[1.1.110] Crash trying to extract blueprints from a savegame "BlueprintLibrary.cpp:1146: Abort 3407 does not exist in e"
Posted: Sun Nov 10, 2024 12:00 am
I know everyone is all hype about 2.0 (and I am, too), but I found a 100% reproduceable crash in vanilla 1.1.110:
The reproduction steps are as follows:
Sanitized factorio-current.log is attached
Twitch clip of the crash being reproduced
As a note: I have many other save games created by others (for speed running) and this problem persists through each one.
The reproduction steps are as follows:
- Run vanilla Factorio v1.1.110
- Set bypass-library-sync=true in config.ini (or via "the rest" hidden settings)
- Open the attached save game in single player mode (game source)
- Open the blueprint library
- Left Click on the "Stations" blueprint book (or any greyed out blueprint book) within the blueprint library
- Observe game crash
Sanitized factorio-current.log is attached
Twitch clip of the crash being reproduced
As a note: I have many other save games created by others (for speed running) and this problem persists through each one.