Fire on_pre_built Before Fluid Mixing Check
Posted: Sat Nov 09, 2024 11:27 pm
It's been said before that on_pre_built is intended to be called even when a build action doesn't happen, e.g. here: viewtopic.php?p=534859#p534859
With that in mind, please call this event before the fluid mixing check. It would allow me to take actions to prevent the mixing that would allow the build to ultimately succeed, such as replacing the conflicting entity or entities.
Thanks!
With that in mind, please call this event before the fluid mixing check. It would allow me to take actions to prevent the mixing that would allow the build to ultimately succeed, such as replacing the conflicting entity or entities.
Thanks!