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[2.0.16] Space Platform does not wait for 0/0 requests to count "All requests satisfied" as true

Posted: Sat Nov 09, 2024 9:25 pm
by franss222
I have an Issue when transporting stuff by ship:
I have a ship which goes between Vulcanus and Nauvis, picking up artillery shells in Vulcanus (import 120/~ common, 30/~uncommon from Vulcanus) and dropping them in Nauvis (import 0/0 common and uncommon shells from Nauvis).
For this. I have set up a schedule which has a stop in Nauvis, with conditions for "All requests Satisfied" and "Cargo: (yellow ammo) > 200", and a similar stop in Vulcanus.

Expected Behaviour: The ship should pick up it's cargo in Vulcanus, fly to nauvis, wait un Nauvis orbit until all shells have been unloaded, and return to vulcanus.

Actual Behaviour: The ship get to Nauvis, does not wait and immediately goes back to Vulcanus, without waiting for the shells to be unloaded.

I can make a hacky fix setting an inactivity condition of 30 seconds, so that the ship waits for enough time for the shells to be unloaded, and the inactivity timer resets.

Attached is a screenshot showing the space platform, with the relevant requests, showing "all requests satisfied" as True and with shells still in it's inventory
11-09-2024, 18-23-24.png
11-09-2024, 18-23-24.png (1.5 MiB) Viewed 711 times
Unexpected behaviour also happens in other space platforms hauling science from Fulgora.

Re: [2.0.16] Space Platform does not wait for 0/0 requests to count "All requests satisfied" as true

Posted: Tue Nov 12, 2024 9:19 pm
by Genhis
Thanks for the report, this is a duplicate of 119265.