[2.0.16] LuaEntity.get_fluid_segment_id does not work for assembling machines.
Posted: Fri Nov 08, 2024 10:05 pm
Greetings,
Running the following command works as-expected for pipes, storage tanks, and other machines with fluidboxes.
However it fails when running the game command on an assembling prototype. No matter what it always returns
Running the following command works as-expected for pipes, storage tanks, and other machines with fluidboxes.
Code: Select all
/c game.print(game.player.selected.fluidbox.get_fluid_segment_id(1))
Code: Select all
nil