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on the capture any spawner tech , can this be on Gelba? it is after the Captivity one because i think in my OG game sett

Posted: Fri Nov 08, 2024 7:07 pm
by nsdemon
on the capture any spawner tech , can this be on Gelba? it is after the Captivity one
because i think in my OG game settings i set it to no bitters on Nauvis
im guessing theirs not a way to adjust that setting without starting the entire game over?
would they the spawner still show up as a red flash on the mini map?

Re: on the capture any spawner tech , can this be on Gelba? it is after the Captivity one because i think in my OG game

Posted: Fri Nov 08, 2024 10:49 pm
by MisterDoctor
I think it needs to be a Nauvis spawner, yes. turning enemies off should still allow spawners to exist, they just don't spawn anything.