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Gnam's Not A Mall

Posted: Fri Nov 08, 2024 2:13 pm
by galure
11-08-2024, 13-16-31.png
11-08-2024, 13-16-31.png (1.22 MiB) Viewed 863 times
This is Gnam.

Inspired by DocJade's auto-mall ( https://youtu.be/_PHgiAMwrBw ) I wanted to try and see if I could make something approaching the idea in my own playthrough. There is a good chance anybody with a bit of knowledge in circuits will find this creation horrifying because I don't really have a solid grasp on circuits. In the end, it works. And I had a lot of fun doing it. There is a ton of explanations and even a manual all contained in the blueprint. As you can see, it can handle liquids as an ingredient. It's also fairly easy to customize. And to my own surprise, it is pretty fast if you don't ask it to craft 2k speed modules 3.



In the future, I would like to add new features like error messages, a more thorough spread of jobs for unused assemblers, new versions for different planets, extensions for other machines (chemical plants, BioLabs, etc) and an automatic ban of recipes if the necessary ingredients are not provided to the Gnam.

I insist on saying that I don't have any solid knowledge in circuits so if you have any suggestion on how this design can be improved, I'll be very happy to implement it.