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Allow us put more landing pads. With high distance from each
Posted: Wed Nov 06, 2024 6:25 pm
by erkki772
I know that now you can put only one pad for balancing reasons so you can't make large "chest row". So what about having ability to build more pads with huge distance? Something like 2-5 chunks distance from each. This way you can't spam them much AND would make access to even more train logistic. Building 500 - 2000 belt distance would be waste of belts but not waste of trains. More pads would improve even more logistics what we have
Possible problem: Quick sending cargo down. Where it would go? You could make "main" landing pad or have priority like train station.
We could automate space even more. Or use them as very expensive logistic bot to send stuff multiple km away via space.
Re: Allow us put more landing pads. With high distance from each
Posted: Wed Nov 06, 2024 7:46 pm
by Tinyboss
This is interesting! I got really excited about the idea of setting up a remote outpost and getting iron and carbon drops from orbit, before I was reminded about the one landing pad per surface rule. My dream would be resurrected if this suggestion was accepted!
I think it also addresses the dev's objection which was that it makes it too easy to drop everything exactly where we need it. Surely there is some required distance at which that becomes no longer an issue.
For quick drops, there could be a dropdown at the bottom of the hub inventory panel, like the quality one, where we select the target. It would retain the last setting for each planet until we change it again, so no additional clicks are required.
Re: Allow us put more landing pads. With high distance from each
Posted: Wed Nov 06, 2024 11:08 pm
by Nemoricus
I was thinking that a research that let you increase the landing pad limit would be nice. Perhaps one for each planet? So if you did Vulcanus and Fulgora you could have two extra landing pads per world.
Re: Allow us put more landing pads. With high distance from each
Posted: Thu Nov 07, 2024 9:50 am
by Niizuki
Nemoricus wrote: Wed Nov 06, 2024 11:08 pm
I was thinking that a research that let you increase the landing pad limit would be nice. Perhaps one for each planet? So if you did Vulcanus and Fulgora you could have two extra landing pads per world.
This is absolutely great idea, I would not lock it behind a limited number, but maybe that second and more landing pads have a timer for a reuse. Also yes, lock them after a research, and the timer would start really high, but would be reduced by research.
Re: Allow us put more landing pads. With high distance from each
Posted: Thu Dec 19, 2024 3:53 pm
by vark111
I would rather see them add this as a Prometheum science tech. People are complaining there's not enough end game content that requires prometheum, well, this is a perfect example. Let us have an infinite (or not) research that requires prometheum science to increase the number of landing pads per surface.
By the time I'm farming prometheum, the dev's concern of "it makes the game too easy" is moot. I'm farming prometheum. Of course the game is easy at this point. Prometheum farmers aren't concerned with making things easy. They are concerned with making things scale. Adding multiple landing pads will do just that.
Re: Allow us put more landing pads. With high distance from each
Posted: Sat Jan 18, 2025 10:18 pm
by Ingvar
For multiplayer purpose, it would be really nice to have multiple landing pads.
It would also be a lot more realistic. What is the logical idea behind only having one pad? Most other stuff in Factorio has a pretty natural reason for it, but not this.
I wish at minimum it was a setting which was changeable.
Doing X, Y and Z with only one pad could always be an achievement.
Researching to have more than one would be great.
We have researched everything, and I also have this feeling about "what's next". We accomplished that with a small spaghetti base on Nauvis and mini-bases on the other planets, in a month of playing.
Re: Allow us put more landing pads. With high distance from each
Posted: Tue Jan 21, 2025 12:07 am
by SpiderDeity
If space platforms had to travel to a specific cargo landing pad, like a different orbit on the planet, it would solve most of the problems I think the devs were trying to avoid.
Re: Allow us put more landing pads. With high distance from each
Posted: Tue Jan 21, 2025 5:47 pm
by Aricitic
They could also go halfway to the Space Exploration (mod) route and make us *build* the landing rockets for any but the first landing pad. They could be relatively inexpensive, but note "free" like the ones dropped to the first landing pad are.
Additionally, they could add functionality to the cargo bays to specify the landing pad per bay as opposed to the central one.