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In remote view client/server do not respect "afk_autokick_interval"

Posted: Tue Nov 05, 2024 11:15 pm
by Byrinman
Hello,

Not sure if this counts as a bug, but likely "unintended behavior" either way.

When using remote view, the client/server no longer respects the server configured parameter "afk_autokick_interval". I had a session to our server and was remote-view constructing when I got distracted, and came back a few hours later to (naturally) less of a base!

Steps to reproduce:
- set server afk_autokick_interval value (mine was 15 minutes)
- connect to server
- open remote view
- wait

Re: Multiplayer AFK In Remote View

Posted: Wed Nov 06, 2024 10:17 pm
by Rseding91
Thanks for the report. This is at least partially fixed for the next release. It needs more work and is related to another bug report, but this should do for now.