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Questions about mod names and paths

Posted: Tue Nov 05, 2024 1:47 am
by aspd199
I found that if the mod name is "_test"

The directory structure is
_test/
├── data.lua
├── info.json
└── test.png
In this case
icon = "__test__/test.png"
error:Path __test__/test.png does not match anyenabled mod.
and
icon = "___test__/test.png"
error:Path ___test__/test.png not matching the resource path pattern:__source__/path
But without the path, the mod performs the other functions normally, no errors.

Re: Questions about mod names and paths

Posted: Tue Jan 21, 2025 9:38 am
by jamiechi1
Don't create mods with underscores in it. This just causes confusion.
Underscores in the folder name for the mod should only be used to separate the name from the version of the mod.