[2.0.14] Smart belt dragging corner over obstacles places array of parallel belts (MR)
Posted: Mon Nov 04, 2024 4:03 pm
When I press R after having dragged a belt over some obstacles and then move the cursor to either side, it creates a single perpendicular belt next to each blocked tile all the way back to the previous end of the belt (where it also makes a correct corner as normal).