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[2.0.14] Wrong spoilage calculation from backpack crafting

Posted: Mon Nov 04, 2024 3:54 pm
by shabby_hat
I grabbed a large quantity of Yumako fruit and queued a bunch of processing in my backpack ( like ~300?) -- towards the middle of working through that queue of tasks I saw that the resulting mash was getting less and less fresh, and eventually coming out as spoiled. I cancelled the queue and was refunded still fresh (~90%) yumako fruit; requeuing new processing requests made fresh mash again. Sort of seemed like being in the queue accelerated the spoiling of the fruit somehow?

Apologies if this was already reported and I missed it in searching.

Re: [2.0.14] Wrong spoilage calculation from backpack crafting

Posted: Mon Nov 04, 2024 4:33 pm
by Genhis
Thanks for the report, this is likely a duplicate of 118557.