[2.0.13] Captive biter spawners can be disabled by logistic connection
Posted: Sun Nov 03, 2024 8:19 am
Captive biter spawners have logistic connections that allow them to be disabled.
This prevents them from using energy, allowing you to hibernate them indefinitely without requiring bioflux.
Imagine a video of just this, not moving:
This prevents them from using energy, allowing you to hibernate them indefinitely without requiring bioflux.
Imagine a video of just this, not moving: