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[2.0.14] Biolab not giving 50% science drain on Agricultural Science
Posted: Sat Nov 02, 2024 5:18 pm
by Alterion
Tested with the other SA science packs and confirmed that only agr-science does not drain.
Re: [2.0.14] Biolab not giving 50% science drain on Agricultural Science
Posted: Mon Nov 04, 2024 9:01 pm
by Rseding91
Thanks for the report however I can not reproduce any issue. When I test researching "health 1" with a single BioLab it consumes 50 of each science pack with slightly more consumed from the agricultural ones because they spoiled slightly.
Are you sure you aren't forgetting to account for the agricultural science packs being partially spoiled and so taking more to accomplish the research?
Re: [2.0.14] Biolab not giving 50% science drain on Agricultural Science
Posted: Sun Nov 10, 2024 11:15 pm
by Vulcano121212
In "overgrowth soil" research the amount of agri science is double that of the other sciences. Tested in normal labs, but I imagine it translates to the biolabs and gives the confusion. So either the amount needed is wrongly displayed in the research tree, or it just consumes too much. I haven't jet tested the other researches using agri science. (Currently 2.0.15)
Re: [2.0.14] Biolab not giving 50% science drain on Agricultural Science
Posted: Mon Nov 25, 2024 11:48 pm
by gujarat6
It definitely doesn't work as it should. This is while doing research prod tech.

- science_drain.png (157.47 KiB) Viewed 1666 times
Re: [2.0.14] Biolab not giving 50% science drain on Agricultural Science
Posted: Mon Nov 25, 2024 11:50 pm
by gujarat6
I can see the science visibly draining twice as fast in the labs compared to others.
Re: [2.0.14] Biolab not giving 50% science drain on Agricultural Science
Posted: Tue Nov 26, 2024 12:00 am
by Loewchen
gujarat6 wrote: Mon Nov 25, 2024 11:48 pm
It definitely doesn't work as it should. This is while doing research prod tech.
If anything this proves it is working, otherwise the ratio had to be >2.
Re: [2.0.14] Biolab not giving 50% science drain on Agricultural Science
Posted: Tue Nov 26, 2024 2:20 am
by Rseding91
If you think it's broken, please post a save file showing it's broken. But if you post a save file with the agricultural science packs at 50% lifetime remaining then you may be a robot and are ignoring what I already said

Re: [2.0.14] Biolab not giving 50% science drain on Agricultural Science
Posted: Tue Nov 26, 2024 12:44 pm
by gujarat6
Loewchen wrote: Tue Nov 26, 2024 12:00 am
gujarat6 wrote: Mon Nov 25, 2024 11:48 pm
It definitely doesn't work as it should. This is while doing research prod tech.
If anything this proves it is working, otherwise the ratio had to be >2.
What's the reason for the difference compared to other science packs? This particular tech uses the same amount of each.
Re: [2.0.14] Biolab not giving 50% science drain on Agricultural Science
Posted: Tue Nov 26, 2024 1:12 pm
by Rseding91
gujarat6 wrote: Tue Nov 26, 2024 12:44 pm
What's the reason for the difference compared to other science packs? This particular tech uses the same amount of each.
Rseding91 wrote: Mon Nov 04, 2024 9:01 pm
Thanks for the report however I can not reproduce any issue. When I test researching "health 1" with a single BioLab it consumes 50 of each science pack with slightly more consumed from the agricultural ones because they spoiled slightly.
Are you sure you aren't forgetting to account for the agricultural science packs being partially spoiled and so taking more to accomplish the research?
Re: [2.0.14] Biolab not giving 50% science drain on Agricultural Science
Posted: Tue Nov 26, 2024 1:21 pm
by gujarat6
Rseding91 wrote: Tue Nov 26, 2024 1:12 pm
gujarat6 wrote: Tue Nov 26, 2024 12:44 pm
What's the reason for the difference compared to other science packs? This particular tech uses the same amount of each.
Rseding91 wrote: Mon Nov 04, 2024 9:01 pm
Thanks for the report however I can not reproduce any issue. When I test researching "health 1" with a single BioLab it consumes 50 of each science pack with slightly more consumed from the agricultural ones because they spoiled slightly.
Are you sure you aren't forgetting to account for the agricultural science packs being partially spoiled and so taking more to accomplish the research?
Items spoiling are showing up as consumption in the production tab?
Re: [2.0.14] Biolab not giving 50% science drain on Agricultural Science
Posted: Tue Nov 26, 2024 1:28 pm
by Muche
I think the ratio of 952/1500 suggests your Agricultural science packs are about 63% spoiled when they get into labs.
Re: [2.0.14] Biolab not giving 50% science drain on Agricultural Science
Posted: Tue Nov 26, 2024 1:31 pm
by gujarat6
Muche wrote: Tue Nov 26, 2024 1:28 pm
I think the ratio of 952/1500 suggests your
Agricultural science packs are about 63% spoiled when they get into labs.
Ah right, the spoilage matters in research value as well... NVM then! My mistake.