Biter expansion too aggressive
Posted: Wed Oct 30, 2024 2:59 pm
I don't know is this is a new thing or always been part of the game, but I'm finding biter expansion very aggressive. It is so aggressive that big worms can spawn just out of range of a wall of laser turrets, then take down those turrets.
This wasn't such a problem before Space Age because you could research artillery and keep the biter bases from spawning too closely. However, since Space Age, artillery is much more difficult to research and now I have big worms spawning and taking down my turret walls while I'm on another planet and there's really nothing I can do about it. No amount of defences can prevent it. The behemoth worms which eventually spawn will be even worse! If the player doesn't have artillery tech by then, then they're in a real pickle.
I think this is an unintended problem caused by the shifting of artillery down the tech tree in Space Age. Please consider increasing the minimum allowable distance between a 'military object' and the location of a newly spawned biter base.
This wasn't such a problem before Space Age because you could research artillery and keep the biter bases from spawning too closely. However, since Space Age, artillery is much more difficult to research and now I have big worms spawning and taking down my turret walls while I'm on another planet and there's really nothing I can do about it. No amount of defences can prevent it. The behemoth worms which eventually spawn will be even worse! If the player doesn't have artillery tech by then, then they're in a real pickle.
I think this is an unintended problem caused by the shifting of artillery down the tech tree in Space Age. Please consider increasing the minimum allowable distance between a 'military object' and the location of a newly spawned biter base.