Warn when adding [non-official] mods to an unmodded save
Posted: Mon Oct 28, 2024 10:44 am
Attempting to load a save with the wrong mods produces a warning and a prompt to load the mods that were used in the save.
However, there is no such prompt if you're just adding a mod. This is usually/mostly fine. I would propose an exception for adding the first mod(s) to a save that was previously not using any mods (other than the official 2.0 mods). It is currently too easy to accidentally leave one or more mods enabled, load a "vanilla" save, and keep playing without unknowingly disabling [Steam] achievements.
However, there is no such prompt if you're just adding a mod. This is usually/mostly fine. I would propose an exception for adding the first mod(s) to a save that was previously not using any mods (other than the official 2.0 mods). It is currently too easy to accidentally leave one or more mods enabled, load a "vanilla" save, and keep playing without unknowingly disabling [Steam] achievements.