Train Interrupt "Fuel" does not work as expected
Posted: Mon Oct 28, 2024 10:22 am
Interrupt with a condition "Fuel < N" is not triggered when the train has 0 fuel left in its slots. The one being consumed does not affect the logic.
So in reality this condition seem to be "0 < Fuel < N", because if you put at least one item of fuel in the fuel slot the interrupt is immediately triggered.
So in reality this condition seem to be "0 < Fuel < N", because if you put at least one item of fuel in the fuel slot the interrupt is immediately triggered.