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[2.0.11] Interrupt reseted when train schedule change by API

Posted: Sun Oct 27, 2024 10:10 pm
by Helfima
I have build a mod (https://mods.factorio.com/mod/TrainScheduleSignals) to build train schedule with the name of selected station.
My mod write LuaTrain.schedule, that reset the interrupt settings and we don't see interrupt in the API.
If when we write LuaTrain.schedule that don't reset interrupt would be appreciated