[2.0.11]Read logistic network request inconsistent count while bots pickup
Posted: Sun Oct 27, 2024 4:33 pm
1. What did you do? [Case A]
I linked a roboport with the green circuit to a substation, set it to "Read logistic network requests"
I setup a requester chest with request of 50 big electric poles
I place a single big electric pole in a passive provider chest
I place a single logistic bot in the roboport
Once the bot is on the fly for the passive provider chest, I read the value on the substation:
2. What happened? [Case A]
The count on the substation is "46"
1. What did you do? [Case B]
I do the exact same set but replacing the passive provider chest by a storage chest
Once the bot is on the fly for the storage chest, I read the value on the substation:
2. What happened? [Case B]
The count on the substation is "49"
3. What did you expect to happen instead?
I expect that the displayed value is the same in both [Case A] and [Case B]
I also expect that the value displayed is 49 since only one item is picked up by the bot
4. Does it happen always, once, or sometimes?
It happens consistently.
Also, "Active provider chest", "Buffer chest" and "requester chest" (with "Trash unrequested" option enabled) behave as "passive provider chest" in [Example A]
Note:
Thank you for your support and this amazing game
I linked a roboport with the green circuit to a substation, set it to "Read logistic network requests"
I setup a requester chest with request of 50 big electric poles
I place a single big electric pole in a passive provider chest
I place a single logistic bot in the roboport
Once the bot is on the fly for the passive provider chest, I read the value on the substation:
2. What happened? [Case A]
The count on the substation is "46"
1. What did you do? [Case B]
I do the exact same set but replacing the passive provider chest by a storage chest
Once the bot is on the fly for the storage chest, I read the value on the substation:
2. What happened? [Case B]
The count on the substation is "49"
3. What did you expect to happen instead?
I expect that the displayed value is the same in both [Case A] and [Case B]
I also expect that the value displayed is 49 since only one item is picked up by the bot
4. Does it happen always, once, or sometimes?
It happens consistently.
Also, "Active provider chest", "Buffer chest" and "requester chest" (with "Trash unrequested" option enabled) behave as "passive provider chest" in [Example A]
Note:
Thank you for your support and this amazing game