[2.0.11] Research - Percentages not calculated properly
Posted: Sun Oct 27, 2024 4:10 pm
When queueing several research items the predicted percentages are comparing it to the current values rather than the future values.
Example:
for the physical projectile damage research 9, the cannon shell damage goes from 420% to 520%:
Then I would expect physical projectile damage research 10 to show 520% to 620%, rather than 420% to 520%:
Example:
for the physical projectile damage research 9, the cannon shell damage goes from 420% to 520%:
Then I would expect physical projectile damage research 10 to show 520% to 620%, rather than 420% to 520%: