Page 1 of 1
[hrusa] [2.0.11] Ghost Assembling Machines w/ Modules don't show accurate crafting speeds
Posted: Sun Oct 27, 2024 3:17 pm
by _ramar
TL;DR:
ghost:

- 10-27-2024, 23-16-06.png (44.7 KiB) Viewed 528 times
module ghost:

- 10-27-2024, 23-16-20.png (42.11 KiB) Viewed 528 times
real:

- 10-27-2024, 23-16-28.png (47.26 KiB) Viewed 528 times
module real:

- 10-27-2024, 23-16-37.png (41.37 KiB) Viewed 528 times
as a lazy engineer, i'm a huge fan of the new overlay for items / second! i noticed when trying to design a system, placing modules in is super easy and nice, but it doesn't update this value!
great work on 2.0 and the DLC everyone <3
Re: [hrusa] [2.0.11] Ghost Assembling Machines w/ Modules don't show accurate crafting speeds
Posted: Fri Nov 22, 2024 6:57 am
by nthexwn
I've been finding this rather annoying when trying to design things in advance. There's no easy way to know how fast the machines will be until all the beacons, machines, and modules are present and powered on.
Re: [hrusa] [2.0.11] Ghost Assembling Machines w/ Modules don't show accurate crafting speeds
Posted: Fri Jan 10, 2025 10:02 pm
by kitters
Seached forum before reporting this problem, glad it's assigned.
Re: [hrusa] [2.0.11] Ghost Assembling Machines w/ Modules don't show accurate crafting speeds
Posted: Mon Mar 10, 2025 2:30 pm
by xargo-sama
This is more of a feature request than a bug. That being said I totally agree that it's super useful to have. I've looked into it and got it working. We are looking for a way to integrate it properly into the UI now.