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[2.0.11] Not getting achievements after reaching >50% playtime retroactively

Posted: Sun Oct 27, 2024 12:44 pm
by nett_hier
Hello,

the recent update introduced a requirement of >50% playtime on a save to unlock achievements.
I'm playing on a Multiplayer server with players spread across timezones, so I keep switching between < and >50%.
This wouldn't be an issue if achievements applied retroactively after reaching >50%, but they do not. This means that e.g. despite setting up a Vulcanus base alone from scratch and literally being on the surface of Vulcanus, I still don't have the "Visit Vulcanus" achievement.
And despite having nuclear power on Nauvis, I do not have the corresponding achievement, and am unsure how I can get it.
I'm also missing achievements related to use of science packs.

It's unclear to me how to get these achievements that I achieved while <50% now that I'm >50%. I would prefer if I would get all missed achievements after reaching the >50%.

Re: [2.0.11] Not getting achievements after reaching >50% playtime retroactively

Posted: Fri Nov 15, 2024 1:30 am
by boskid
nett_hier wrote: Sun Oct 27, 2024 12:44 pm the recent update introduced a requirement of >50% playtime on a save to unlock achievements.
This requirement was introduced in 0.15.11 that was released in May 2027, over 7 years ago. I would not say it qualifies to saying "recent update".

Re: [2.0.11] Not getting achievements after reaching >50% playtime retroactively

Posted: Fri Nov 15, 2024 9:17 am
by Rseding91
As far as i understand this is working as intended. Not a bug.

Re: [2.0.11] Not getting achievements after reaching >50% playtime retroactively

Posted: Fri Nov 15, 2024 9:43 am
by EustaceCS
boskid wrote: Fri Nov 15, 2024 1:30 amThis requirement was introduced in 0.15.11 that was released in May 2027, over 7 years ago.
Welcome, time traveler.
I believe it's pointless to ask how third expansion development is going, right?
Still, there are plenty of themes you're allowed to discuss with a cup of something tasty, riiiiiight?