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How to dicover the whole map ?

Posted: Sat Oct 26, 2024 10:59 pm
by Ashandy
In version 2.0, they removed the satellites that revealed the entire map. Is there a mod that adds this?

Re: How to dicover the whole map ?

Posted: Sun Oct 27, 2024 12:07 am
by Nova
Satellites never revealed the whole map, even before 2.0.
You can't even really reveal the whole map, as (with default settings) the Factorio map is nearly infinite. There are console commands that force the game to reveal a part of it, but "the whole map" would take years.
See the wiki for the command to reveal part of the map.


For a game where a satellite actually does reveal the entire map, just play Command & Conquer Red Alert 1. :mrgreen:

Re: How to dicover the whole map ?

Posted: Tue Oct 29, 2024 11:59 pm
by Ashandy
Mod space eploration for factorio 1 could do this.
And map was not infinite . Map was a circle like planet.

Here's an example
https://youtu.be/BsV0zNHQa8E?t=57m00s

the author of this mod is the same, right? so I expected that there would be such a function here too.

Re: How to dicover the whole map ?

Posted: Wed Oct 30, 2024 1:43 am
by astroshak
Vanilla Factorio map is 2 million by 2 million tile square. Your pc would likely run out of memory if you tried to reveal the entire thing.

That circular map from Space Exploration? That’s that overhaul mod. Don’t expect that in any other Factorio game, vanilla or overhaul.

Re: How to dicover the whole map ?

Posted: Wed Oct 30, 2024 6:52 am
by shopt
Ashandy wrote: Tue Oct 29, 2024 11:59 pm the author of this mod is the same, right? so I expected that there would be such a function here too.
That's quite the leap of logic. Space Age is not Space Exploration, even if one of the people working on Space Age happened to make Space Exploration.

Re: How to dicover the whole map ?

Posted: Wed Oct 30, 2024 5:08 pm
by GrumpyJoe
Ashandy wrote: Tue Oct 29, 2024 11:59 pm
Here's an example
https://youtu.be/BsV0zNHQa8E?t=57m00s

On the topic of YT links
https://youtu.be/HzpUQZIr15g?si=JjOwHq5e52KUM7ev

Even a ribbon world like path, carved out of the map to the end of the world, is almost killing a good gaming PC

But I can understand the question if you come from playing or looking at SE gameplay.

In SA you won't need as much. If you include quality into your module plan