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[Donion] [2.0.11] Extremely loud sound of items inserted by RemoteView ghost insertion

Posted: Sat Oct 26, 2024 10:28 pm
by Hares
See the video file attached. Sound is required (you can RMB on the player to show controls, then enable sound).


Steps to reproduce:
  1. Deploy a locomotive without fuel
  2. Via the RemoteView, insert a stack of coal into the fuel slot
  3. RIP headphones users
Note that this sound can be heard even from the mapview of RemoteView.
Character being nearby is not required (I was ~150m away).

Sound settings:
10-27-2024, 01-23-31.png
10-27-2024, 01-23-31.png (80.79 KiB) Viewed 1132 times

Re: [Donion] [2.0.11] Extremely loud sound of items inserted by RemoteView ghost insertion

Posted: Wed Nov 06, 2024 8:05 pm
by Donion
Thanks for the report. The issue is now fixed for the next release, 2.0.16.
When robots delivered multiple (stacks) of items at the same tick, they would play on top of each other, making it loud.
The sound being audible from remote view like this is intentional, those sounds are treated more like a Gui Effect in this scenario.