[2.0.11] (Linux/Wayland) Desync in multiplayer
Posted: Sat Oct 26, 2024 1:50 pm
Occured for the first time while the game was in the background, the second one - I was actively playing. Server is a headless linux installation, I am running linux, too. Two of my friends are playing on the same server, on Windows, no desyncs. There were no desyncs on 2.0.7, 2.0.8, 2.0.9, 2.0.10. Seems like a regression.
https://drive.google.com/drive/folders/ ... sp=sharing
Server side log is there, too, don't know whether it is important or not.
Still can't find a way to reproduce.
https://drive.google.com/drive/folders/ ... sp=sharing
Server side log is there, too, don't know whether it is important or not.
Still can't find a way to reproduce.