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[2.0.10] Add mechanism to hide surfaces list

Posted: Fri Oct 25, 2024 4:46 pm
by cogito123
Hi, currently in base 2.0 there is no mechanism to hide surfaces list in remote view or at least I have not found it. There is no use of this list in our scenario and it takes up a lot of space pushing already heavy GUI to the middle of the screen. There is also "jail/gulag" surface exposed which looks comical, but for sure will be confusing to new players. Same with other options that are not used.

I request an API to toggle it off/on, for example LuaGameScript::show_surfaces_list(bool)
surface.png
surface.png (36.67 KiB) Viewed 530 times

Re: [2.0.10] Add mechanism to hide surfaces list

Posted: Fri Oct 25, 2024 5:21 pm
by Klonan
Hi,

You can hide surfaces per force using this LuaForce API:
https://lua-api.factorio.com/latest/cla ... ace_hidden

Re: [2.0.10] Add mechanism to hide surfaces list

Posted: Fri Oct 25, 2024 6:02 pm
by cogito123
Nice, thanks for quick response

Re: [2.0.10] Add mechanism to hide surfaces list

Posted: Thu Oct 31, 2024 4:10 pm
by BraveCaperCat
Is it just me, or should this go in already implemented?