Page 1 of 1
Smooth scrolling and walking
Posted: Wed Aug 07, 2013 3:11 pm
by ssilk
This is visible, when the player moves: The playground is not scrolled smoothly. But when you are in the train or car, it is. I would like to have it also smoothly scrolled, when walking.
Additionally it is very difficult to move the player precisely. I would like the player to move slow when pressed a move-key together with shift the player moves slow. This is needed to fetch for example only the items on one side of a belt. (my first suggestion to this was to accelerate the player, but this can be very annoying while building)
Re: Smooth scrolling and walking
Posted: Thu Aug 08, 2013 9:19 am
by SilverWarior
Being able to walking instead of running could be helpfull especially in finding enemy weapons range

Re: Smooth scrolling and walking
Posted: Thu Aug 08, 2013 2:32 pm
by MpPozor
SilverWarior wrote:Being able to walking instead of running could be helpfull especially in finding enemy weapons range

Their range is too big.
It's good idea.
Re: Smooth scrolling and walking
Posted: Thu Aug 08, 2013 2:33 pm
by zer0t3ch
MpPozor wrote:SilverWarior wrote:Being able to walking instead of running could be helpfull especially in finding enemy weapons range

Their range is too big.
It's good idea.
The range can be changed in the new worldgen.
Re: Smooth scrolling and walking
Posted: Thu Aug 08, 2013 3:13 pm
by cube
zer0t3ch wrote:The range can be changed in the new worldgen.
Nope.
You can change their distance from the starting point and you can make a mod to change their range, but you cannot change their range from worldgen.
Re: Smooth scrolling and walking
Posted: Thu Aug 08, 2013 4:48 pm
by zer0t3ch
cube wrote:zer0t3ch wrote:The range can be changed in the new worldgen.
Nope.
You can change their distance from the starting point and you can make a mod to change their range, but you cannot change their range from worldgen.
Oh, nevermind. I thought that's what he meant by range.... :3