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Bulk Apply Target Priorities
Posted: Wed Oct 23, 2024 4:35 am
by evopwr
Hi guys,
Is it possible to bulk apply Target Priorities to all turrets somehow?
ie, I want all my flame turrets to only target large biters/spitters, and ignore anything smaller.
I tried various shift, alt, ctrl, but only managed the old school "apply settings" to a single turret with shift-right-click, shift-left-click.
Many thanks

Re: Bulk Apply Target Priorities
Posted: Wed Oct 23, 2024 8:57 am
by Koub
Have you tried blueprinting a turret with the right settings, and plonking the blueprint (or just copy-pasting) ? Just asking, can't test myself right now.
Re: Bulk Apply Target Priorities
Posted: Wed Oct 23, 2024 9:09 am
by mmmPI
To me it seem that unless you add something like a constant combinator next to each turret/group of turret it won't be possible to edit ALL the turret priorities at once.
Although since you can now connect turret with circuit network you could in theory apply such method, by changing the "logistic group" it would change all the constant next to the turrets that were having this particular logistic group set up their target priority .
Re: Bulk Apply Target Priorities
Posted: Thu Oct 24, 2024 4:16 am
by evopwr
Thankyou both, they are both very good solutions.
Help setting up turret target priorities
Posted: Thu Oct 24, 2024 1:00 pm
by Drakken
Is there a way other than the copy and paste method to set targeting priorities in your turrets?
For instance can you select all turrets in some way?
Not sure if blueprints for turrets can set priorities to entities as you place them on the blueprints as well. Although, I don't allow robots (as an extra challenge) so I wonder if it would work with manual placement?
Re: Help setting up turret target priorities
Posted: Thu Oct 24, 2024 1:19 pm
by mmmPI
oddly similar to
viewtopic.php?p=623098
There is no built in way to select all turrets, you would need to have them wired beforehand.
Even if you don't allow robots force building a ghost of a turret with priorities set over another turret will change its priority , you can still use blueprint for this and remote view.
Re: Help setting up turret target priorities
Posted: Thu Oct 24, 2024 1:34 pm
by Drakken
Thank you. I am going to do it through blueprints before I place the turrets.
I play on crazy biter settings so it would be rather cumbersome to set the priorities after I place the turrets.
Re: Bulk Apply Target Priorities
Posted: Thu Oct 24, 2024 3:20 pm
by Koub
[Koub] I'm merging both topics.