[Lou]Remote view and blueprint/deconstruct/upgrade planners
Posted: Tue Oct 22, 2024 8:50 pm
there are a couple things with the remote view though that are a bit strange in the ghost cursor... for the blueprint, and the deconstruction and upgrade planners, if you select the blueprint from the ghost cursor view, my expectation would be that this allows you to directly create a blueprint, use a blank deconstruction planner, or default upgrade planner... but when you select it and you have it in your hand, clicking and dragging just pans the remote view as if you had nothing in your hand, whereas selecting a new blueprint or deconstruction planner from the quick bar at the bottom of the screen behaves exactly as expected. what is the purpose of these blueprint/planner ghosts in the ghost cursor menu in remote view? is this the expected behavior?
i think what's throwing me off is that my muscle memory to bring up the inventory to place items (using the E key for example) does more or less the same thing in terms of bringing up the ghost cursor, but instead of picking up a blueprint/planner out of the inventory and being able to use it in the map view, it doesn't work like that anymore... but if you have a blueprint/planner in the quick bar (which references your inventory) it works just fine, but otherwise there's no way to get to your inventory from the remote view
i think what's throwing me off is that my muscle memory to bring up the inventory to place items (using the E key for example) does more or less the same thing in terms of bringing up the ghost cursor, but instead of picking up a blueprint/planner out of the inventory and being able to use it in the map view, it doesn't work like that anymore... but if you have a blueprint/planner in the quick bar (which references your inventory) it works just fine, but otherwise there's no way to get to your inventory from the remote view