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[boskid] [2.0.8] Crash loading 1.1.110 save "CircuitWireConnector.cpp:54: shouldHaveNetwork == hasNetwork was not true"

Posted: Tue Oct 22, 2024 8:24 pm
by mcschaf2
hi, when I try to load an older save game from 1.1.110 there is a crash

1. I selected a save and clicked Load.
2. There was an error message when loading the save game (see the attachments)
3.
4. It happens every time and also with friends who got my save game.

Savegame: https://drive.google.com/file/d/1nxPBBs ... sp=sharing

Re: [boskid] [2.0.8] Crash loading 1.1.110 save "CircuitWireConnector.cpp:54: shouldHaveNetwork == hasNetwork was not tr

Posted: Thu Oct 24, 2024 12:06 pm
by boskid
Thanks for the report. It looks like with new wires code under the hood i assumed all save files from 1.1 would be consistent already but that is not the case, this save file has an electric pole with a circuit connector that has no wires but has circuit network allocated which is inconsistent. For 2.0.11 i added a migration that will fix this issue and this save file will load correctly.