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[2.0.7] expose tile conditions during runtime

Posted: Tue Oct 22, 2024 11:44 am
by Tsuranuki

Re: [2.0.7] expose tile conditions during runtime

Posted: Thu Aug 28, 2025 1:10 pm
by Bilka
invert was already present, but I added tile_condition to LuaItemPrototype::place_as_tile_result for 2.0.66.