Been running the game for 1 day, 11 hours, 7 minutes, 21 seconds, most of the time in pause, monitor manual off, pc on. Then when turning on monitor the game crashes with the Wayland_GLES_SwapWindow method in the stack-trace. Reproducerd 2/2 times. Onlye happens when using wayland. X11 works fine.
Code: Select all
0.000 2024-10-25 21:39:48; Factorio 2.0.10 (build 79578, linux64, steam, space-age)
0.207 Operating system: Linux (Ubuntu 24.04)
0.000 Initializing Steam API.
0.207 Program arguments: "/home/fctr/.local/share/Steam/steamapps/common/Factorio/bin/x64/factorio"
0.207 Config path: /home/fctr/.factorio/config/config.ini
0.207 Read data path: /home/fctr/.local/share/Steam/steamapps/common/Factorio/data
0.207 Write data path: /home/fctr/.factorio [15075/64285MB]
0.207 Binaries path: /home/fctr/.local/share/Steam/steamapps/common/Factorio/bin
0.251 System info: [CPU: AMD Ryzen 5 2600 Six-Core Processor, 12 cores, RAM: 48093 MB]
0.251 Environment: DISPLAY=:0 WAYLAND_DISPLAY=wayland-0 DESKTOP_SESSION=ubuntu XDG_SESSION_DESKTOP=ubuntu XDG_CURRENT_DESKTOP=ubuntu:GNOME SDL_VIDEODRIVER=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
0.252 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
0.363 Video driver: wayland
0.363 Available displays: 1
0.363 [0]: Dell Inc. 27" - {[0,0], 2560x1440, SDL_PIXELFORMAT_RGB888, 60Hz}
0.482 Initialised OpenGL:[0] AMD Radeon RX 5500 XT (radeonsi, navi14, LLVM 17.0.6, DRM 3.57, 6.8.0-45-generic); driver: 4.6 (Core Profile) Mesa 24.0.9-0ubuntu0.2
0.482 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes, ARB_pipeline_statistics_query:yes, ARB_gl_spirv:yes, ARB_ES2_compatibility:yes
0.482 [Version] 4.6
0.482 Graphics settings preset: very-high
0.482 Dedicated video memory size 8192 MB
1.162 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
1.162 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWT] [B:8,C:0,S:100]
1.174 [Audio] Driver:pulseaudio, Device:Default device, Depth:16, Channels:2, Frequency:44100
1.623 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
1.623 Info ModManager.cpp:434: FeatureFlag freezing = true
1.623 Info ModManager.cpp:434: FeatureFlag quality = true
1.623 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
1.623 Info ModManager.cpp:434: FeatureFlag segmented-units = true
1.623 Info ModManager.cpp:434: FeatureFlag space-travel = true
1.623 Info ModManager.cpp:434: FeatureFlag spoiling = true
1.626 Loading mod core 0.0.0 (data.lua)
1.644 Loading mod base 2.0.10 (data.lua)
1.814 Loading mod elevated-rails 2.0.10 (data.lua)
1.841 Loading mod quality 2.0.10 (data.lua)
1.853 Loading mod space-age 2.0.10 (data.lua)
2.064 Loading mod base 2.0.10 (data-updates.lua)
2.081 Loading mod quality 2.0.10 (data-updates.lua)
2.104 Loading mod space-age 2.0.10 (data-updates.lua)
2.225 Checksum for core: 2896921138
2.225 Checksum of base: 3513392431
2.225 Checksum of elevated-rails: 1891730324
2.225 Checksum of quality: 3796827730
2.225 Checksum of space-age: 3368484745
2.671 Prototype list checksum: 2833694490
2.732 Loading sounds...
2.985 Info PlayerData.cpp:68: Local player-data.json unavailable
2.985 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1729873987
3.258 Initial atlas bitmap size is 16384
3.280 Created an atlas bitmap (size 16384x16356) [none]
3.310 Created an atlas bitmap (size 16384x16376) [none]
3.364 Created an atlas bitmap (size 16384x16384) [none]
3.365 Created an atlas bitmap (size 16384x15420) [none]
3.365 Created an atlas bitmap (size 16384x8392) [decal]
3.372 Created an atlas bitmap (size 16384x16384) [low-object]
3.373 Created an atlas bitmap (size 4096x1376) [low-object]
3.373 Created an atlas bitmap (size 16384x13456) [corpse-decay]
3.373 Created an atlas bitmap (size 16384x5596) [none]
3.373 Created an atlas bitmap (size 1676x79) [not-compressed]
3.374 Created an atlas bitmap (size 8192x6096) [mipmap, linear-minification, linear-magnification, linear-mip-level]
3.383 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level]
3.383 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level]
3.383 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
3.384 Created an atlas bitmap (size 4096x3088) [smoke, mipmap, linear-minification, linear-magnification]
3.384 Created an atlas bitmap (size 8192x2576) [mipmap]
3.384 Created an atlas bitmap (size 2048x1520) [mipmap]
3.384 Created an atlas bitmap (size 4096x3152) [mipmap]
3.385 Created an atlas bitmap (size 4096x3152) [mipmap]
3.385 Created an atlas bitmap (size 4096x3152) [mipmap]
3.385 Created an atlas bitmap (size 8192x3792) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
3.387 Created an atlas bitmap (size 16384x6120) [alpha-mask]
3.419 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask]
3.426 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask]
3.426 Created an atlas bitmap (size 16384x8356) [shadow, linear-magnification, alpha-mask]
3.426 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask]
3.427 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
3.427 Loading 3D bitmaps.
3.443 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
3.506 Parallel sprite loader initialized (threads: 11, bitmaps: 8227)
30.765 Sprites loaded
30.801 Generated mipmaps (4) for atlas [5] of size 16384x16384
30.803 Generated mipmaps (4) for atlas [6] of size 4096x1376
30.807 Generated mipmaps (3) for atlas [10] of size 8192x6096
30.816 Generated mipmaps (3) for atlas [11] of size 16384x16320
30.820 Generated mipmaps (3) for atlas [12] of size 16384x4832
30.821 Generated mipmaps (3) for atlas [13] of size 8192x3872
30.823 Generated mipmaps (3) for atlas [14] of size 4096x3088
30.882 Generated mipmaps (3) for atlas [15] of size 8192x2576
30.884 Generated mipmaps (3) for atlas [16] of size 2048x1520
30.887 Generated mipmaps (3) for atlas [17] of size 4096x3152
30.916 Generated mipmaps (3) for atlas [18] of size 4096x3152
30.919 Generated mipmaps (3) for atlas [19] of size 4096x3152
30.922 Generated mipmaps (5) for atlas [20] of size 8192x3792
30.925 Generated mipmaps (3) for atlas [25] of size 8192x2352
30.952 Custom mipmaps uploaded (3203)
31.032 Factorio initialised
31.034 Steam Storage Quota: 23746/23841
33.520 Loading map /home/fctr/.factorio/saves/2.zip: 5360520 bytes.
33.533 Loading level.dat: 8458985 bytes.
33.541 Info Scenario.cpp:178: Map version 2.0.10-1
33.704 Loading blueprint storage: Local timestamp -1, Cloud timestamp -1
33.704 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat"
33.705 Loading blueprint storage: Local timestamp 1727507815, Cloud timestamp 1612207581
33.707 Loading script.dat: 1222 bytes.
33.710 Checksum for script __level__/control.lua: 2463946943
376.264 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
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9175.142 Unlocked achievement "solar-power"
9367.047 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
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9553.207 Unlocked achievement "pest-control"
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46864.373 Info SteamContext.cpp:755: Steam connection lost.
54509.964 Info SteamContext.cpp:755: Steam connection lost.
57260.226 Info SteamContext.cpp:755: Steam connection lost.
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73508.590 Info SteamContext.cpp:755: Steam connection lost.
73652.562 Unlocked achievement "research-with-military"
73701.283 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
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73834.376 Info SteamContext.cpp:755: Steam connection lost.
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92651.134 Loading map /home/fctr/.factorio/saves/_autosave2.zip: 7578325 bytes.
92651.156 Loading level.dat: 14874853 bytes.
92651.161 Info Scenario.cpp:178: Map version 2.0.10-1
92651.400 Loading blueprint storage: Local timestamp -1, Cloud timestamp -1
92651.400 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat"
92651.400 Loading blueprint storage: Local timestamp 1727507815, Cloud timestamp 1612207581
92651.401 Loading script.dat: 1222 bytes.
92651.404 Checksum for script __level__/control.lua: 2463946943
92801.925 Loading map /home/fctr/.factorio/saves/_autosave2.zip: 7578325 bytes.
92801.939 Loading level.dat: 14874853 bytes.
92801.943 Info Scenario.cpp:178: Map version 2.0.10-1
92802.174 Loading blueprint storage: Local timestamp -1, Cloud timestamp -1
92802.174 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat"
92802.174 Loading blueprint storage: Local timestamp 1727507815, Cloud timestamp 1612207581
92802.175 Loading script.dat: 1222 bytes.
92802.178 Checksum for script __level__/control.lua: 2463946943
93102.368 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
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98506.848 Unlocked achievement "research-with-chemicals"
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126441.307 Error CrashHandler.cpp:641: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
/tmp/factorio-build-QSGgL0/src/Util/StacktraceToStream.cpp (52): walkStackAndPrintToStream
/tmp/factorio-build-QSGgL0/src/Util/StacktraceToStream.cpp (60): Util::printStacktraceToStream(WriteStream&)
/tmp/factorio-build-QSGgL0/src/Util/Logger.cpp (334): Logger::writeStacktrace(WriteStream*, StackTraceInfo*)
/tmp/factorio-build-QSGgL0/src/Util/Logger.cpp (379): Logger::logStacktrace(StackTraceInfo*)
/tmp/factorio-build-QSGgL0/src/Util/CrashHandler.cpp (183): CrashHandler::writeStackTrace(CrashHandler::CrashReason)
/tmp/factorio-build-QSGgL0/src/Util/CrashHandler.cpp (644): CrashHandler::commonSignalHandler(int)
/tmp/factorio-build-QSGgL0/src/Util/CrashHandler.cpp (652): CrashHandler::SignalHandler(int)
0x7e78ab44531f
/tmp/factorio-build-QSGgL0/libraries/SDL2/src/video/wayland/SDL_waylandopengles.c (129): Wayland_GLES_SwapWindow
/tmp/factorio-build-QSGgL0/src/Graphics/OpenGL/GraphicsInterfaceOpenGL.cpp (275): GraphicsInterfaceOpenGL::swapBuffers()
/tmp/factorio-build-QSGgL0/src/Graphics/SDLWindow.cpp (396): SDLWindow::swap() const
/tmp/factorio-build-QSGgL0/src/GlobalContext.cpp (1486): GlobalContext::swapRenderBuffers()
/tmp/factorio-build-QSGgL0/src/GlobalContext.cpp (1448): GlobalContext::swapRenderBuffers()
/tmp/factorio-build-QSGgL0/src/MainLoop.cpp (720): MainLoop::mainLoopStep(WorkerThread&, MainLoop::HeavyMode)
/tmp/factorio-build-QSGgL0/src/MainLoop.cpp (412): MainLoop::run(Filesystem::Path const&, Filesystem::Path const&, bool, bool, std::function<void ()>, Filesystem::Path const&, MainLoop::HeavyMode)
/tmp/factorio-build-QSGgL0/src/Main.cpp (1325): fmain(int, char**)
/tmp/factorio-build-QSGgL0/src/Main.cpp (1347): main
../sysdeps/nptl/libc_start_call_main.h (58): __libc_start_call_main
../csu/libc-start.c (360): __libc_start_main_impl
_start
0xffffffffffffffff
Stack trace logging done
126443.461 Error CrashHandler.cpp:190: Map tick at moment of crash: 2579662
126443.461 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
126460.709 Info SystemUtil.cpp:877: Started /usr/bin/xdg-open; trampoline PID: 1225920
126460.709 Uploading log file
126460.766 Info SystemUtil.cpp:877: Started /home/fctr/.local/share/Steam/steamapps/common/Factorio/bin/x64/factorio; trampoline PID: 1225921
Easy to reproduce
Code: Select all
0.000 2024-10-27 07:48:05; Factorio 2.0.11 (build 79682, linux64, steam, space-age)
0.216 Operating system: Linux (Ubuntu 24.04)
0.000 Initializing Steam API.
0.217 Program arguments: "/home/fctr/.local/share/Steam/steamapps/common/Factorio/bin/x64/factorio"
0.217 Config path: /home/fctr/.factorio/config/config.ini
0.217 Read data path: /home/fctr/.local/share/Steam/steamapps/common/Factorio/data
0.217 Write data path: /home/fctr/.factorio [15007/64285MB]
0.217 Binaries path: /home/fctr/.local/share/Steam/steamapps/common/Factorio/bin
0.231 System info: [CPU: AMD Ryzen 5 2600 Six-Core Processor, 12 cores, RAM: 48093 MB]
0.231 Environment: DISPLAY=:0 WAYLAND_DISPLAY=wayland-0 DESKTOP_SESSION=ubuntu XDG_SESSION_DESKTOP=ubuntu XDG_CURRENT_DESKTOP=ubuntu:GNOME SDL_VIDEODRIVER=<unset> __GL_FSAA_MODE=<unset> __GL_LOG_MAX_ANISO=<unset> __GL_SYNC_TO_VBLANK=<unset> __GL_SORT_FBCONFIGS=<unset> __GL_YIELD=<unset>
0.232 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: en]
0.339 Video driver: wayland
0.339 Available displays: 1
0.339 [0]: Dell Inc. 27" - {[0,0], 2560x1440, SDL_PIXELFORMAT_RGB888, 60Hz}
0.479 Initialised OpenGL:[0] AMD Radeon RX 5500 XT (radeonsi, navi14, LLVM 17.0.6, DRM 3.57, 6.8.0-45-generic); driver: 4.6 (Core Profile) Mesa 24.0.9-0ubuntu0.2
0.479 [Extensions] s3tc:yes; KHR_debug:yes; ARB_clear_texture:yes, ARB_copy_image:yes, ARB_pipeline_statistics_query:yes, ARB_gl_spirv:yes, ARB_ES2_compatibility:yes
0.479 [Version] 4.6
0.479 Graphics settings preset: very-high
0.479 Dedicated video memory size 8192 MB
0.540 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
0.541 [Max threads (load/render): 32/8] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWT] [B:8,C:0,S:100]
0.580 [Audio] Driver:alsa, Device:Default device, Depth:16, Channels:2, Frequency:44100
1.011 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
1.011 Info ModManager.cpp:434: FeatureFlag freezing = true
1.011 Info ModManager.cpp:434: FeatureFlag quality = true
1.011 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
1.011 Info ModManager.cpp:434: FeatureFlag segmented-units = true
1.011 Info ModManager.cpp:434: FeatureFlag space-travel = true
1.011 Info ModManager.cpp:434: FeatureFlag spoiling = true
1.014 Loading mod core 0.0.0 (data.lua)
1.032 Loading mod base 2.0.11 (data.lua)
1.210 Loading mod elevated-rails 2.0.11 (data.lua)
1.235 Loading mod quality 2.0.11 (data.lua)
1.247 Loading mod space-age 2.0.11 (data.lua)
1.469 Loading mod base 2.0.11 (data-updates.lua)
1.489 Loading mod quality 2.0.11 (data-updates.lua)
1.512 Loading mod space-age 2.0.11 (data-updates.lua)
1.628 Checksum for core: 1043092351
1.628 Checksum of base: 708330460
1.628 Checksum of elevated-rails: 1891730324
1.628 Checksum of quality: 4264147466
1.628 Checksum of space-age: 4032004066
2.073 Prototype list checksum: 124222065
2.135 Loading sounds...
2.394 Info PlayerData.cpp:68: Local player-data.json unavailable
2.394 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1729984710
2.666 Crop bitmaps.
2.670 Parallel sprite loader initialized (threads: 12, bitmaps: 8227)
19.143 Initial atlas bitmap size is 16384
19.163 Created an atlas bitmap (size 16384x16356) [none]
19.188 Created an atlas bitmap (size 16384x16376) [none]
19.231 Created an atlas bitmap (size 16384x16384) [none]
19.232 Created an atlas bitmap (size 16384x15420) [none]
19.232 Created an atlas bitmap (size 16384x8392) [decal]
19.237 Created an atlas bitmap (size 16384x16384) [low-object]
19.237 Created an atlas bitmap (size 4096x1376) [low-object]
19.237 Created an atlas bitmap (size 16384x13456) [corpse-decay]
19.238 Created an atlas bitmap (size 16384x5596) [none]
19.238 Created an atlas bitmap (size 1676x79) [not-compressed]
19.238 Created an atlas bitmap (size 8192x6096) [mipmap, linear-minification, linear-magnification, linear-mip-level]
19.248 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level]
19.249 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level]
19.249 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
19.249 Created an atlas bitmap (size 4096x3088) [smoke, mipmap, linear-minification, linear-magnification]
19.250 Created an atlas bitmap (size 8192x2576) [mipmap]
19.250 Created an atlas bitmap (size 2048x1520) [mipmap]
19.250 Created an atlas bitmap (size 4096x3152) [mipmap]
19.250 Created an atlas bitmap (size 4096x3152) [mipmap]
19.251 Created an atlas bitmap (size 4096x3152) [mipmap]
19.251 Created an atlas bitmap (size 8192x3792) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
19.253 Created an atlas bitmap (size 16384x6120) [alpha-mask]
19.287 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask]
19.293 Created an atlas bitmap (size 16384x16384) [shadow, linear-magnification, alpha-mask]
19.293 Created an atlas bitmap (size 16384x8356) [shadow, linear-magnification, alpha-mask]
19.294 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask]
19.294 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
19.294 Loading 3D bitmaps.
19.305 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
19.368 Parallel sprite loader initialized (threads: 11, bitmaps: 8227)
47.140 Sprites loaded
47.174 Generated mipmaps (4) for atlas [5] of size 16384x16384
47.175 Generated mipmaps (4) for atlas [6] of size 4096x1376
47.179 Generated mipmaps (3) for atlas [10] of size 8192x6096
47.188 Generated mipmaps (3) for atlas [11] of size 16384x16320
47.191 Generated mipmaps (3) for atlas [12] of size 16384x4832
47.192 Generated mipmaps (3) for atlas [13] of size 8192x3872
47.193 Generated mipmaps (3) for atlas [14] of size 4096x3088
47.275 Generated mipmaps (3) for atlas [15] of size 8192x2576
47.276 Generated mipmaps (3) for atlas [16] of size 2048x1520
47.278 Generated mipmaps (3) for atlas [17] of size 4096x3152
47.297 Generated mipmaps (3) for atlas [18] of size 4096x3152
47.299 Generated mipmaps (3) for atlas [19] of size 4096x3152
47.305 Generated mipmaps (5) for atlas [20] of size 8192x3792
47.310 Generated mipmaps (3) for atlas [25] of size 8192x2352
47.325 Custom mipmaps uploaded (3203)
47.393 Factorio initialised
47.438 Steam Storage Quota: 23731/23841
1163.508 Loading map /home/fctr/.factorio/saves/3.zip: 7740818 bytes.
1163.521 Loading level.dat: 15208714 bytes.
1163.531 Info Scenario.cpp:178: Map version 2.0.10-1
1163.920 Loading blueprint storage: Local timestamp -1, Cloud timestamp -1
1163.920 Blueprint storage "blueprint-storage-2.dat" was not found, trying to load previous version storage "blueprint-storage.dat"
1163.921 Loading blueprint storage: Local timestamp 1727507815, Cloud timestamp 1612207581
1164.005 Loading script.dat: 1222 bytes.
1164.010 Checksum for script __level__/control.lua: 2463946943
1176.513 Error CrashHandler.cpp:641: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
/tmp/factorio-build-wNHLhy/src/Util/StacktraceToStream.cpp (52): walkStackAndPrintToStream
/tmp/factorio-build-wNHLhy/src/Util/StacktraceToStream.cpp (60): Util::printStacktraceToStream(WriteStream&)
/tmp/factorio-build-wNHLhy/src/Util/Logger.cpp (334): Logger::writeStacktrace(WriteStream*, StackTraceInfo*)
/tmp/factorio-build-wNHLhy/src/Util/Logger.cpp (379): Logger::logStacktrace(StackTraceInfo*)
/tmp/factorio-build-wNHLhy/src/Util/CrashHandler.cpp (183): CrashHandler::writeStackTrace(CrashHandler::CrashReason)
/tmp/factorio-build-wNHLhy/src/Util/CrashHandler.cpp (644): CrashHandler::commonSignalHandler(int)
/tmp/factorio-build-wNHLhy/src/Util/CrashHandler.cpp (652): CrashHandler::SignalHandler(int)
0x7300b3c4531f
/tmp/factorio-build-wNHLhy/libraries/SDL2/src/video/wayland/SDL_waylandopengles.c (129): Wayland_GLES_SwapWindow
/tmp/factorio-build-wNHLhy/src/Graphics/OpenGL/GraphicsInterfaceOpenGL.cpp (275): GraphicsInterfaceOpenGL::swapBuffers()
/tmp/factorio-build-wNHLhy/src/Graphics/SDLWindow.cpp (396): SDLWindow::swap() const
/tmp/factorio-build-wNHLhy/src/GlobalContext.cpp (1486): GlobalContext::swapRenderBuffers()
/tmp/factorio-build-wNHLhy/src/GlobalContext.cpp (1448): GlobalContext::swapRenderBuffers()
/tmp/factorio-build-wNHLhy/src/MainLoop.cpp (720): MainLoop::mainLoopStep(WorkerThread&, MainLoop::HeavyMode)
/tmp/factorio-build-wNHLhy/src/MainLoop.cpp (412): MainLoop::run(Filesystem::Path const&, Filesystem::Path const&, bool, bool, std::function<void ()>, Filesystem::Path const&, MainLoop::HeavyMode)
/tmp/factorio-build-wNHLhy/src/Main.cpp (1325): fmain(int, char**)
/tmp/factorio-build-wNHLhy/src/Main.cpp (1347): main
../sysdeps/nptl/libc_start_call_main.h (58): __libc_start_call_main
../csu/libc-start.c (360): __libc_start_main_impl
_start
0xffffffffffffffff
Stack trace logging done
1178.598 Error CrashHandler.cpp:190: Map tick at moment of crash: 2579694
1178.598 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
1188.625 Info SystemUtil.cpp:877: Started /usr/bin/xdg-open; trampoline PID: 1231706
1188.625 Uploading log file
1188.676 Info SystemUtil.cpp:877: Started /home/fctr/.local/share/Steam/steamapps/common/Factorio/bin/x64/factorio; trampoline PID: 1231707