Page 1 of 1

flipping keybinds

Posted: Mon Oct 21, 2024 1:34 pm
by fi5hii
TL;DR
a way to toggle flipping for already placed entities
What ?
I would love it if the flipping keybinds either had a toggle to flip the entities that are already placed or have an option to set separate keybinds like shift+F to flip already placed entities

Why ?
the reason is I went back to old keybinds because of muscle memory and I have flipped belts multiple times trying to pick up from them, it's not a big hassle but would definitely be a VERY nice feature.

Re: flipping keybinds

Posted: Mon Oct 21, 2024 8:34 pm
by TheMediCat
Yes please! Same issue, muscle memory is accidentally rotating my belts around while im trying to pick things up.
I only want to be able to flip blueprints that I'm holding, and have the option to not flip placed entities.