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[0.6.1] Tight Spot Crash

Posted: Sun Aug 04, 2013 7:23 am
by DRBLN
I load the challenge => try to dig the wall => the game crashes without any message

Re: [0.6.1] Tight Spot Crash

Posted: Sun Aug 04, 2013 8:30 am
by drs9999
I think this is because when you remove a wall, coins are removed from your inv.
And atm the remove function is broken for the player inventory, but this will be fixed in the next update

Re: [0.6.1] Tight Spot Crash

Posted: Mon Aug 05, 2013 11:16 am
by cube
drs9999 wrote:I think this is because when you remove a wall, coins are removed from your inv.
And atm the remove function is broken for the player inventory, but this will be fixed in the next update
I thought so too, but it's a different problem and I can't replicate it.

drs9999: This happens when loading tight spot save or when starting a new game? If its a save, could you please upload it?

Re: [0.6.1] Tight Spot Crash

Posted: Mon Aug 05, 2013 11:38 am
by drs9999
Well because you already confirmed that the remove method is broken I just assumed that this is the reason, I did not try it.

But I tried it a second ago and neither can I reproduce it.

And btw when was the removeitem() method introduced?! That would explain why the remove mthod() is nor working for the character anymore, it was replaced with the removeitem method ( just for the player, not for other inventory entities)

Re: [0.6.1] Tight Spot Crash

Posted: Fri Aug 09, 2013 9:26 pm
by kovarex
We also found other multithreading related bugs that occured in the tight spot, all should be fixed in 0.6.2