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0.000 2024-09-20 12:55:26; Factorio 1.1.110 (build 62357, win64, steam)
0.000 Operating system: Windows 10 (build 19043)
0.000 Initializing Steam API.
0.000 Program arguments: "D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.000 Config path: C:/Users/Rob/AppData/Roaming/Factorio/config/config.ini
0.000 Read data path: D:/SteamLibrary/steamapps/common/Factorio/data
0.000 Write data path: C:/Users/Rob/AppData/Roaming/Factorio [156970/487751MB]
0.000 Binaries path: D:/SteamLibrary/steamapps/common/Factorio/bin
0.005 System info: [CPU: AMD Ryzen 7 5800X 8-Core Processor, 16 cores, RAM: 14315/32692 MB, page: 21349/37556 MB, virtual: 4339/134217727 MB, extended virtual: 0 MB]
0.039 Memory info:
0.039 [0]: Unknown CMK32GX4M2D3600C18 16384 MB 2133 MHz 1.2 v
0.039 [1]: Unknown CMK32GX4M2D3600C18 16384 MB 2133 MHz 1.2 v
0.039 Display options: [FullScreen: 1] [VSync: 1] [UIScale: custom (125.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
0.488 Video driver: windows
0.488 Available displays: 2
0.488 [0]: \\.\DISPLAY1 - AMD Radeon RX 6900 XT {0x80005, [0,0], 2560x1440, 32bit, 60Hz}
0.489 [1]: \\.\DISPLAY2 - AMD Radeon RX 6900 XT {0x80001, [-2560,0], 2560x1440, 32bit, 60Hz}
0.521 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
0.583 Initialised Direct3D[0]: AMD Radeon RX 6900 XT; id: 1002-73bf; driver: atidx9loader64.dll 32.0.11037.4004
0.583 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
0.583 [Local Video Memory] Budget: 15570MB, CurrentUsage: 2MB, Reservation: 0/7913MB
0.583 [Non-Local Vid.Mem.] Budget: 15578MB, CurrentUsage: 1MB, Reservation: 0/7917MB
0.583 Tiled resources: Tier 2
0.583 Unified Memory Architecture: No
0.583 BGR 565 Supported: Yes
0.583 MaximumFrameLatency: 3, GPUThreadPriority: 0
0.583 Graphics settings preset: very-high
0.583 Dedicated video memory size 16338 MB
0.612 Desktop composition is active.
0.612 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality] [Color: 32bit]
0.612 [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:-1,C:0,S:100]
0.645 [Audio] Backend:SDL(default); Driver:wasapi, Device:Default device, Depth:16, Channels:2, Frequency:44100
0.822 D3D11_ERROR: D3DCompile failed in operator () on line 2276. Error [0x80004005] - E_FAIL
0.822 Info GraphicsInterfaceDX11.cpp:2277: Failed to compile shader __core__/graphics/shaders/main-menu-background-gradient.psh as ps_4_0: D:\SteamLibrary\steamapps\common\Factorio\__core__\graphics\shaders\main-menu-background-gradient.psh(1,1-2): error X3000: unrecognized identifier 'Or'
D:\SteamLibrary\steamapps\common\Factorio\__core__\graphics\shaders\main-menu-background-gradient.psh(2,796): error X1006: string continues past end of file
1.740 Loading mod core 0.0.0 (data.lua)
1.770 Loading mod base 1.1.110 (data.lua)
1.892 Loading mod base 1.1.110 (data-updates.lua)
1.959 Checksum for core: 607699937
1.959 Checksum of base: 2464433227
2.107 Prototype list checksum: 3034860339
2.156 Loading sounds...
2.306 Info PlayerData.cpp:78: Local player-data.json unavailable
2.306 Info PlayerData.cpp:81: Cloud player-data.json available, timestamp 1726829119
2.472 Initial atlas bitmap size is 16384
2.501 Created atlas bitmap 16384x16384 [none]
2.504 Created atlas bitmap 16384x13048 [none]
2.504 Created atlas bitmap 8192x4208 [decal]
2.504 Created atlas bitmap 16384x5568 [low-object]
2.505 Created atlas bitmap 8192x4448 [mipmap, linear-minification, linear-magnification, linear-mip-level]
2.505 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level]
2.505 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
2.505 Created atlas bitmap 4096x1856 [smoke, mipmap, linear-minification, linear-magnification]
2.505 Created atlas bitmap 4096x3088 [mipmap]
2.506 Created atlas bitmap 8192x2272 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
2.506 Created atlas bitmap 8192x1496 [alpha-mask]
2.508 Created atlas bitmap 16384x14776 [shadow, linear-magnification, alpha-mask]
2.508 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
2.508 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
2.508 Error Util.cpp:86: Failed to compile shader __core__/graphics/shaders/main-menu-background-gradient.psh as ps_4_0: D:\SteamLibrary\steamapps\common\Factorio\__core__\graphics\shaders\main-menu-background-gradient.psh(1,1-2): error X3000: unrecognized identifier 'Or'
D:\SteamLibrary\steamapps\common\Factorio\__core__\graphics\shaders\main-menu-background-gradient.psh(2,796): error X1006: string continues past end of file
4.883 Steam API shutdown.
4.885 Goodbye