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[1.1.110] movement_slow_down_cooldown

Posted: Sun Sep 08, 2024 5:09 am
by Theis
BaseAtttackParameters::movement_slow_down_cooldown
This property only applies to the Character firing a Gun.
The current description:

Code: Select all

movement_slow_down_cooldown :: float optional 
  Default: equal to cooldown property
The property in fact seems to be a number of ticks that the penalty is applied. Also the cooldown is decreased with firing speed upgrades.

I would like to see this addition to the description:
The base duration in ticks the movement penalty is active after attacking.
The effect duration will decrease with shooting speed upgrades. See GunSpeedModifier