[1.1.109] Landmines in range of worms drain UPS
Posted: Tue Aug 13, 2024 2:11 pm
Hello,
I've been playing a 1000x tech cost challenge with biters enabled and using land mines to clear nests. Over time, I've noticed a degradation in performance and I eventually traced the issue back to leftover landmines and worms. I presume they are stuck in a constant "combat state", while I expected them to enter a "sleep state", as worms cannot trigger or (intentionally) attack the mines. This happened every time I cleared a nest and left some worms, and each nest clearing accumulated.
I've managed to create a minimal save to demonstrate the issue, which already causes UPS to drop below 60 on my computer:
I fully understand that I might be the only person that is affected by this and it's simple to work around, but I figured I might as well report it after finding out what was causing it.
I've been playing a 1000x tech cost challenge with biters enabled and using land mines to clear nests. Over time, I've noticed a degradation in performance and I eventually traced the issue back to leftover landmines and worms. I presume they are stuck in a constant "combat state", while I expected them to enter a "sleep state", as worms cannot trigger or (intentionally) attack the mines. This happened every time I cleared a nest and left some worms, and each nest clearing accumulated.
I've managed to create a minimal save to demonstrate the issue, which already causes UPS to drop below 60 on my computer:
I fully understand that I might be the only person that is affected by this and it's simple to work around, but I figured I might as well report it after finding out what was causing it.