Use of "true" in prototype examples
Posted: Thu Aug 01, 2024 10:17 pm
Came across a boolean prototype property, where the example uses "true", when true is preferred (and might be enforced boolean later?)
I request that these be changed to just true in examples, because using the "right type" makes the modding simpler.
https://lua-api.factorio.com/1.1.109/pr ... ml#upgrade
I request that these be changed to just true in examples, because using the "right type" makes the modding simpler.
https://lua-api.factorio.com/1.1.109/pr ... ml#upgrade