Robots don't throw explosives on minable cliffs
Posted: Wed Jul 24, 2024 7:36 pm
I have a cliff entity which has it's minable property set but can also be destroyed by explosives.
When marking it for deconstruction, robots deconstruct it the normal way instead of throwing explosives at it. How can I change this behaviour?
Feature suggestion for a flag to be set.
When marking it for deconstruction, robots deconstruct it the normal way instead of throwing explosives at it. How can I change this behaviour?
Feature suggestion for a flag to be set.