[1.1.109] Desync when reading finished_but_continuing
Posted: Wed Jul 10, 2024 8:50 am
These steps should result in a desync.
-Connect two instances of factorio in multiplayer with the attached save.
-Launch the rocket.
-Click continue in one instance, leave the victory gui open in the other instance.
-Run /c game.print(game.finished_but_continuing)
-Connect two instances of factorio in multiplayer with the attached save.
-Launch the rocket.
-Click continue in one instance, leave the victory gui open in the other instance.
-Run /c game.print(game.finished_but_continuing)